Posts about this and that.

onsdag 24 februari 2010

Google is weird...

I like Google. Most of the time they make great stuff! Sometimes they confuse me a bit. Like now. I have a page over at google sites.
And I have this blog.
I want these blogposts to show up over there. Strangely, that's not really possible... I can add a blog there, and I can add blogs here. But I can't make this blog appear in a widget over there! I want to do that... So I started a blog over there now. You can read it at the link above.

This blog will not be deleted. I might return to it, in the future. If not, it's always nice to keep the old posts...


See you over there, if you want.

Yay!

I have been tinkering a lot with the ship controls. I started out by using a click-and-go-there style of navigation. I even provided a little window with a little list in it, with objects you could click on and the ship would go there.
I then rewrote it to a more you-really-are-at-the-controls-(tryandnotfuckitup!kthnxbye) style, and it felt great. But I think that most people would prefer the former, so I rewrote it all again. I'm aiming for a bit more casual style, and clicking on things to make it happen fits in that category.

Sadly, this means that I have to do much more coding! Like make the ships avoid asteroids and stuff! And thats hard!
I had a pretty good algorithm worked out, and I gave it a shot. It didn't work out as I planned. I still think the algorithm is sound, but I don't feel like wasting energy on it right now. I don't want it to be the issue that kills my motivation. So I ignored it, for now. If you want to fly around something, either click on another object and fly towards it until your real destination is in view, or do what I do... Click on where you want to go, and then you go and make a cup of tea while the spaceship bangs its nosecone into the asteroids until it accidentally gets by it.

Tomorrow, I will start hacking on the mining part. After that it's time to add battle.

Up And At'em!

I'm hammering my hands at the keyboard and stuff happens on the screen. There might be a game at the end of this! It's a space game. You fly a spaceship. And you can shoot the laser at astroids. You will later be able to mine them on resources, and shoot that laser at enemy ships. And there will be trading. Hopefully, the star systems and planets will be procedurally generated and other cool stuff like that. Saves me a lot of work, anyway! ;)

Back to coding... The code won't write itself. Yet.

söndag 14 februari 2010

Time well spent?

Still playing minecraft. :P
Day/night cycle was recently added, and it made things way more interesting!

I'm taking a rest it seems. I want to make a new game, and fix the bugs in the old ones, but I can't get arsed! My energy is depleted, or something. Not the first time it has happend. Hopefully I can get some motivation to start, and finish, a project soon. Until then, you'll find me in the deepest mine below the mountain, fighting off skeletons and zombies with a pickaxe and a bowl of mushroom soup. (Or you will, once minecraft get multiplayer support in indev!)

måndag 8 februari 2010

"Downtime"

I bought Minecraft. And in retrospect it wasn't a wise move since I have been very busy building stuff and fighting off evil skeletons and spiders and, creepers? They explode if you get too close and is therefore very dangerous.

So... I'm experiencing some "downtime" at the moment. Building a sweet fort and mining diamonds. Going to build some sweet diamond tools soon. And a green house so pigs and sheep doesn't destroy my crops.