tag:blogger.com,1999:blog-85910525292423940972024-02-02T05:07:35.913+01:00Deps Corner of the WebPosts about this and that.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.comBlogger38125tag:blogger.com,1999:blog-8591052529242394097.post-35613991237322514642010-02-24T22:58:00.004+01:002010-02-24T23:01:44.802+01:00Google is weird...I like Google. Most of the time they make great stuff! Sometimes they confuse me a bit. Like now. I have a page over at google sites.And I have this blog.I want these blogposts to show up over there. Strangely, that's not really possible... I can add a blog there, and I can add blogs here. But I can't make this blog appear in a widget over there! I want to do that... So I started a blog over Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-51685819445222228172010-02-24T22:18:00.002+01:002010-02-24T22:26:31.346+01:00Yay!I have been tinkering a lot with the ship controls. I started out by using a click-and-go-there style of navigation. I even provided a little window with a little list in it, with objects you could click on and the ship would go there.I then rewrote it to a more you-really-are-at-the-controls-(tryandnotfuckitup!kthnxbye) style, and it felt great. But I think that most people would prefer the Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-23520987365223187872010-02-24T00:17:00.002+01:002010-02-24T00:21:15.600+01:00Up And At'em!I'm hammering my hands at the keyboard and stuff happens on the screen. There might be a game at the end of this! It's a space game. You fly a spaceship. And you can shoot the laser at astroids. You will later be able to mine them on resources, and shoot that laser at enemy ships. And there will be trading. Hopefully, the star systems and planets will be procedurally generated and other cool Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-34876224491634660402010-02-14T23:48:00.002+01:002010-02-14T23:52:09.856+01:00Time well spent?Still playing minecraft. :PDay/night cycle was recently added, and it made things way more interesting!I'm taking a rest it seems. I want to make a new game, and fix the bugs in the old ones, but I can't get arsed! My energy is depleted, or something. Not the first time it has happend. Hopefully I can get some motivation to start, and finish, a project soon. Until then, you'll find me in the Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-1356840501122771832010-02-08T07:16:00.003+01:002010-02-08T07:19:35.532+01:00"Downtime"I bought Minecraft. And in retrospect it wasn't a wise move since I have been very busy building stuff and fighting off evil skeletons and spiders and, creepers? They explode if you get too close and is therefore very dangerous. So... I'm experiencing some "downtime" at the moment. Building a sweet fort and mining diamonds. Going to build some sweet diamond tools soon. And a green house so pigs Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-90104207591068852702010-01-29T14:20:00.003+01:002010-01-29T14:21:47.917+01:00My web page is now updated!I did some work on my web page today. It's now slightly more informative, and not just a collection of links.Well, it's still links, but with more text and pictures! So go there and click around a bit if you like.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-30575080539443176582010-01-25T07:54:00.002+01:002010-01-25T07:58:31.135+01:00Ta-Daaa!I skipped the music. I ran out of time and was eager to get it released. It will hopefully be added in a later version of the game.You can all go HERE and play it. Enjoy. And I also wrote a Post Mortem blog entry on my blog over there. That's right. I have two blogs now! Not that I will stop writing in this one. It's just that I got that one when I registered and, you know, why not? Go read it ifDepshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-46312407690942843182010-01-24T17:52:00.002+01:002010-01-24T17:57:35.152+01:00I HAVE DONE IT!It's done. I think. Time is running out, and I don't have any big points on the almighty TODO list left to do. Except for the music. I need music. I have, with some luck, a tune coming in tonight but there are no guarantees for it... The game would work without music. It's not the end of the world. I can always update the game later on, I think, when I have some music, but it would be great to Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-32775583898072421622010-01-20T19:34:00.002+01:002010-01-20T19:41:11.380+01:00WheeeeBeen coding like mad, since I decided to enter the Game Jolt competition. The theme is Rogue, so I made a game where you stand on a building with a hook shot and must steal stuff from people who walks underneath. But then when I finally started to do some animations, unity and blender decided they didn't like each other anymore and everything went belly up. At least when it comes to motivation. Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-89093275475964639582010-01-08T02:14:00.004+01:002010-01-08T02:17:11.167+01:00I'm everywhere!I was working on a Zombi remake a couple of days ago. Now I'm working on a game inspired by a board game we have. I should be working on my puzzle game, but there's a bunch more wips in my "Projects" folder than screams for attention. :PBut the board game clone is coming along nicely. Randomly generated maze and lighting effects and all that stuff. Wife is helping out with this one too. I ask Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-77228132481917283322009-12-28T23:11:00.002+01:002009-12-28T23:13:56.619+01:00Merry Christmas and stuffBusy like everyone else. Parents visited us and we celebrated christmas together. It was nice. My wife gave me a DSi and Zelda, Phantom Hourglass. :)No programming have been done for a long time now. My puzzle game still lacks ideas to make it fun, and I don't have any better ideas, yet. Things are calming down now so I will soon start hacking away on a game or two,Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-41276307182970298362009-12-16T15:43:00.002+01:002009-12-16T15:45:17.896+01:00Bleh!Still no progress being made! But I have been very busy too. And it sucks.Thinking of putting the project on hold for a while to gather ideas and energy.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-30002101408019245702009-12-13T11:09:00.002+01:002009-12-13T11:18:12.772+01:00Also thisI have read a couple of articles online about publishing indie games. What's the difference between indie and, let's say, "bed room coder"? What is the definition of indie? Am I an indie? Is my game it? I'm not going to sell the game, it will be free for everyone, but that shouldn't matter, right? Since it's not backed up by a publisher I will assume it's indie. Not that I care much, really. JustDepshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-89910405101754051642009-12-13T11:05:00.002+01:002009-12-13T11:09:04.724+01:00Not so much progressI have made very little progress during the last couple of days. Working weekends now and my free time have been occupied by other important real life stuff.Got a lot of work in the comming days too, but I think I should be able to squeeze in a few hours here and there.The main issue now is that my game design is not good enough. I knew this from the start, but hoped ideas would come during the Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-72660054827837698852009-12-10T21:36:00.001+01:002009-12-10T21:36:59.815+01:00HTC hero awesomenessblogging from my new and shiny (well, brown actually) Android phone. all typos and gramatical errors is a result of my fingers are too wide for the touchscreen. and because the wordlist is in Swedish and doesn't help much when i write in English.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-72491637502054880982009-12-10T21:31:00.001+01:002009-12-10T21:31:30.315+01:00progressI have made some progress with my puzzle game. did a major gameplay redesign and fiddled with the looks. I think its going to be sweet!And google Chrome beta for osx is installed. Love it! except that unity Webplayer doesn't work in it. yet.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-87289055852193355032009-12-08T12:20:00.000+01:002009-12-08T12:24:31.275+01:00Going indie?Will i jump on to the indie train? Got a little something in the making. Nothing big, more kind of an experiment.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-77062034085074568682009-12-04T20:36:00.002+01:002009-12-04T20:40:33.083+01:00Retro!I'm working on a FPS shooter as well. Designed to look like some VR thing from the 80's. A bit of Tron here, and a bit of Dactyl Nightmare there...Currently working with the enemy AI. I want them to chase you when they see you, and go where they last saw you if you're gone, etc. It works, kind of, but I'm having some problems here and there as well. I really enjoy working with Unity since it Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-61647132863348621162009-11-24T12:58:00.004+01:002009-11-24T13:03:30.247+01:00RR November game: FireworksOn the Retro Remakes forum, it is declared that November is the month of games featuring fireworks!(Or pictures featuring fireworks... or just about anything, as long as it is about fireworks.)Am I mad enough to create a game about fireworks? It's only 6 days left of November...... I think I am! :DAnd I will use Unity3D for it, because it will most likely save me a lot of time, something I don't Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-3605660990791601442009-11-22T12:57:00.002+01:002009-11-22T13:00:20.964+01:00MinigamesThinking of making a game with a lot of small minigames in it. Everything (probably) will take place in a small town, and the player picks a minigame to play in that town. The graphics will be very cartoony and the games easy and aimed for kids.Sort of. Something like that. We'll see how it goes. Maybe it could turn up as something I could sell?Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-83697321168854220822009-11-19T22:45:00.004+01:002009-11-19T22:54:38.899+01:00Chrome OSThere lives a little Google fanboy in me. And that little fanboy almost jumped up and down in joy when I saw a Chrome OS video.It doesn't have anything new or revolutionary. It is small, and simple, and doesn't look better than the rest. If it didn't have Google pushing it, it would fall over and die!But since Google is pushing it forward, I'm now jogging along to see where it goes, and as soon Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-10274838293180589772009-11-11T15:15:00.003+01:002009-11-11T15:17:40.160+01:00Windows binaryThe windows version have been out in the public for some days now. Get it here: http://www.ippa.se/berzerk.exeI have had some problems with the OSX version, but also have been very busy the last week so I haven't had much chance of fixing it. Will hopefully get it done this weekend.Not sure what my next project will be. I have been looking at the free Unity3D engine, and would like to do Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-70069428459735601002009-11-02T13:02:00.001+01:002009-11-02T13:03:34.191+01:00It's done!Berzerk is done! (still contains bugs, I bet)Working on producing binaries for Windows and OSX.Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-3696723079009362202009-10-26T14:04:00.002+01:002009-10-26T14:07:51.347+01:00Back again!Back from a cruise, will continue to work on the remake when my energy has returned. Being drunk on a boat really drains your energy, doesn't it? :) Ippa got a lot of work done with the online highscore board. Sweet! I'm currently ranked as #3, while Ippa has the #1 position with about 3 times as much points. I think he cheats! ;)Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0tag:blogger.com,1999:blog-8591052529242394097.post-42981401643206688722009-10-23T02:45:00.003+02:002009-10-23T02:48:14.197+02:00And another thing...Must make game harder. Maybe I'm getting too used to it and therefore easily gets high scores, but it could need a tweak here and there. The robots must shoot a lot more often, for example...Depshttp://www.blogger.com/profile/10412569635392720210noreply@blogger.com0